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WBGames
by Marat Fayzullin
(C) FMS 1993
1/17/1993
Here is the fifth edition of WBGames. It includes:
WBTetris 1.5
WBColumns 1.4
WBMineSweeper 1.4
WB15 1.2
WBBoxMan 1.2
Now, let me answer to most commonly asked question: What is the
difference between these and previous versions?
1. There was a terrible bug in all previous WBGames. It can be
seen in the old MineSweeper: after you try to resize its
window, Intuition will update its Close/Zoom/Resize/TopBottom
gadgets every time you use any menu (even if it is the menu
of different program). Doesn't look dangerous, does it?
Nevertheless, this thing is capable of causing gurus and
screwing up the system.
2. WBColumns was starting with the same piece every time you ran
it. Now it selects the random piece.
3. I'm terribly sorry for the random number generator I use.
The rand() function in my C compiler is extremely bad; it
causes all those strange mines layouts in MineSweeper and it
also doesn't mix the pieces in the WB15 enough. In the new
versions I have improved it a little, but don't expect good
randomization.
4. WBTetris and WBColumns are FASTER now! Yes, level 5 became too
fast for me and I went to the level 4!
5. ONE BIG IMPROVEMENT:
WBGames are still WB-Games, but now they can be played on ANY
public screen. You can also change window coordinates, levels
and field sizes on startup. Read the rest of the manual for
instructions!
6. Another, quite obvious improvement: I have a tradition to add a
new game to each edition. This time it is BoxMan - the Soucoban
(a.k.a. Boxxle) clone. Unfortunately, there are only 7 levels
ready. If you need more - feel free to modify Levels.Dat file.
Just don't forget to send your masterpiece to me, I also like
to play this game!
I. Copyright
You can use the games as long as you want and don't make any profit
from it. If you feel obliged (which is unlikely) or want MOST RECENT
VERSIONS of WBGames, you have to send me $15 US. I also can send the
SOURCES and CISTOMIZED VERSIONS (just write me what you want to be
changed). If you aren't interested in getting the newest versions of
WBGames - use those you have for free, I don't mind, but I change the
package and add new games every 2-3 weeks. C source codes of these
games alone are worth those $15.
To register WBGames and get newest versions of them:
Send $15 US to:
Marat Fayzullin
8770 Cloudleap Court #24
Columbia, Maryland 21045
USA
Don't forget: You pay those miserable $15 for the 5
great games!
II. Instructions
All games have common interface. So, you can stop the game (Game|Stop
menu option), start it (Game|Start option), begin a new game (Project|
New option), and, obviously, quit the game (Project|Quit). There is also
level selection (Game|Level) and "About" option (Project|About).
Here are the individual manuals:
1. WBTetris
Keys: Scoring:
[LEFT ARROW] - move the piece to the left | 30 for 1 line
[RIGHT ARROW] - move the piece to the right | 60 for 2 lines
[UP ARROW] - turn the piece | 90 for 3 lines
[DOWN ARROW] - speed up the falling | 100 for 4 lines
[SPACE] - drop the piece |
ToolTypes:
SCREEN=<PubScreenName> - the name of public screen you want to
play the game on
LEVEL=<1-5> - the level number
X=<XCoordinate> - the coordinates of the left-upper
Y=<YCoordinate> corner of the window
2. WBColumns
Keys: Scoring:
[LEFT ARROW] - move the piece to the left | 30 for each row at the
[RIGHT ARROW] - move the piece to the right | first turn
[UP ARROW] - shift the colors | 60 for each row at the
[DOWN ARROW] - speed up the falling | second turn
[SPACE] - drop the piece | ...
[LEFT AMIGA] - turn the piece |
ToolTypes:
SCREEN=<PubScreenName> - the name of public screen you want to
play the game on
LEVEL=<1-5> - the level number
X=<XCoordinate> - the coordinates of the left-upper
Y=<YCoordinate> corner of the window
3. WBMineSweeper
Keys:
[LEFT MOUSE BUTTON] - open the square
[RIGHT MOUSE BUTTON] - mark/unmark the square
"Level" means the density of mines!
ToolTypes:
SCREEN=<PubScreenName> - the name of public screen you want to
play the game on
LEVEL=<1-5> - the level number
X=<XCoordinate> - the coordinates of the left-upper
Y=<YCoordinate> corner of the window
XSIZE=<8-30> - the field sizes
YSIZE=<8-20>
4. WB15
Keys:
[LEFT MOUSE BUTTON] - shift the pieces
"Level" means the depth of mixing.
ToolTypes:
SCREEN=<PubScreenName> - the name of public screen you want to
play the game on
LEVEL=<1-5> - the level number
X=<XCoordinate> - the coordinates of the left-upper
Y=<YCoordinate> corner of the window
5. WBBoxMan
Start:
From CLI: BoxMan <FileName> [ToolTypes] where the file
FileName contains the levels you want to play at.
From WB: Use BoxMan as a tool for a file containing the
levels. As example, I included a couple of these
files.
Keys:
[LEFT ARROW] - move the arrow to the left
[RIGHT ARROW] - move the arrow to the right
[UP ARROW] - move the arrow up
[DOWN ARROW] - move the arrow down
The goal is to put all small boxes on their places. Remember
that you can push only one box! This game needs a name of the
file containing the levels. Otherwise, it will try to open the
file called "BoxMan.Dat". You can change the levels and create
new ones editing data files. Their format is self explanatory:
just type "more Levels.Dat" to see those 7 levels I made, and
you will get it!
ToolTypes:
SCREEN=<PubScreenName> - the name of public screen you want to
play the game on
LEVEL=<1-25> - the level number
X=<XCoordinate> - the coordinates of the left-upper
Y=<YCoordinate> corner of the window
All games were written for HIRES NON-INTERLACED SCREEN, so all pictures
have X:Y ratio 2:1. Because of this, games won't be looking so nice on the
different type of screen (interlaced, for example), but you can use the
screen with the ratio near to 640:200. For example 800:250 would be OK.
Of course, if you use 640:200 screen for your WorkBench, you won't have
this problem at all.
WBColumns also needs not less than 8 colors to work. In fact, its icon
is done in 8 colors. Other games work with standard 4 colors.
III. Where to send bug-reports, questions, advices and MONEY:
Marat Fayzullin
8770 Cloudleap Court #24
Columbia, Maryland 21045
USA
Send $15 and register your WBGames NOW!
Marat Fayzullin 1/17/1993